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Story by Alex Singer | Illustrated by Jayd Aït-Kaci
Coding by Chyden Acar

RATED  T | TWINE GAME
DARK FANTASY | HORROR | MYSTERY


In a junction where the
roads met on a flat lake, there was
once a town called Pyre-on-the-Water,
which experienced a thousand nights
and no daylight between.

We say there was once a town
called Pyre-on-the-Water, because
no such town exists there now.

It disappeared in a single night,
leaving nothing but dust and bramble,
and here we will try to uncover how
this came to pass.
CONTENT WARNING
  • violence and abuse of children
  • body horror
  • mass death
  • body amputation

THIS CONTENT IS RATED
TEEN
ⓘ


This content may contain challenging/sensitive subject matter
not appropriate for general or young audiences.
Viewer discretion is advised.

Please note the Content Warning in the above section to help make
decisions on your content consumption as informed as possible.


I WANT TO READ SOMETHING ELSE

THE GAME


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GAME INFORMATION

  • Absolutely free to play! You can, however, purchase a downloadable package by via the DONATE page, which includes: the twine game archive, pdf of the text and making-of commentary, and all the art of the game.

  • We recommend playing at fullscreen in a dark room for the best immersive experience.

  • Play-through averages 30-40 minutes, per route.

  • There are two story branches, and a hidden third ending.

  • Third ending hint: “Be honest, and look between the lines at the end.”

PLAY THE GAME


EXTRAS


STORY GALLERY

Illustrations

Art by
Jayd Aït-Kaci



NOTES

Published November, 2016.

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Creative Commons License
A Good Wick © 2016, 2019.

  • Home
  • ABOUT
  • PUBLICATIONS
  • ✩ ❿ ANNIVERSARY ✩
  • ONLINE STORE
  • MAKING-OF BLOG